Riot API Libraries

C#

Camille (☆ 48)

Fully rate limited, automatic retrying, thread-safe. V4 Supported. Automatic nightly releases.


RiotSharp (☆ 263)

RiotSharp’s ASP.NET Core integration. NOTE: NuGet releases are severely outdated, although library itself is maintained!

Links

License: MIT
Tags: v4, rate-limiting, asp-net-core
Last Updated: Aug 24, 2021

LeagueTrack (☆ 1)

GNU GPL v3 licensed project - part of this is wrapper which you can use

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License: GPL-3.0
Tags: v4
Last Updated: Jun 15, 2021

Go

golio (☆ 25)

League of Legends API client written in Golang

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License: MIT
Tags: v4, rate-limiting, caching
Last Updated: Jul 19, 2021

Java

R4J (☆ 43)

A Java library containing the API for every Riot game

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License: Apache-2.0
Tags: v4
Last Updated: Sep 5, 2021

orianna (☆ 142)

A highly configurable, usability-focused Riot API framework that takes care of all the details for you so you can focus on building your application

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License: MIT
Tags: v4, rate-limiting, caching
Last Updated: Sep 5, 2021

JavaScript

riot-api (☆ 18)

Fully featured Riot API client

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License: MIT
Tags: v4, rate-limiting, caching
Last Updated: Sep 9, 2021

Pyke (☆ 22)

Riot API, DDragon and CommunityDragon Library for NodeJS

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License: GPL-3.0
Tags: v4, ddragon, communitydragon
Last Updated: Sep 6, 2021

galeforce (☆ 13)

A customizable, promise-based, and command-oriented TypeScript fluent interface and library for the Riot Games API.

Links

License: Apache-2.0
Tags: v4, v5, rate-limiting, lol, lor, val, tft, cache
Last Updated: Sep 5, 2021

twisted (☆ 51)

Fetching riot games api data

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License: None
Tags: rate-limiting, v4, lol, tft, caching
Last Updated: Aug 25, 2021

kayn (☆ 125)

superagent-inspired Node.js lib (w/ some TypeScript support) for accessing Riot’s League of Legend’s API (discord: cnguy#3614)

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License: MIT
Tags: v4, rate-limiting, caching
Last Updated: Aug 11, 2021

MundoScript (☆ 24)

Node.js League/LoL/League Of Legends API wrapper, Focus is to be easy to use

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License: None
Tags: v4
Last Updated: Jul 6, 2021

TeemoJS (☆ 31)

Fast & tiny, automatic retries & smart rate limiting, V4 & champion.gg support, all in 300 lines.

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License: LGPL-3.0
Tags: v3, v4, rate-limiting
Last Updated: Jun 9, 2021

LeagueJS (☆ 81)

A Javascript Wrapper for the League of Legends API

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License: MIT
Tags: v4, caching, ddragon, rate-limiting
Last Updated: Mar 15, 2021

Julia

LOLTools.jl (☆ 3)

Julia package to the Riot Games API for League of Legends.

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License: NOASSERTION
Tags: v4
Last Updated: Sep 3, 2021

PHP

riot-php (☆ 3)

PSR-17, PSR-18 and Dependency-Injection based PHP wrapper around Riot API

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License: MIT
Tags: v3, v4, psr-17, psr-18
Last Updated: Jul 23, 2021

oauth2-riot (☆ 4)

Riot (RSO) OAuth 2.0 support for the PHP League’s OAuth 2.0 Client

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License: MIT
Tags: v4, rso, oauth 2.0
Last Updated: Mar 22, 2021

riot-api (☆ 108)

Riot League of Legends & DataDragon API wrappers for PHP7

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License: GPL-3.0
Tags: v3, v4, rate-limiting, cli
Last Updated: Jan 24, 2021

Python

cassiopeia (☆ 375)

Cassiopeia takes care of all the details for you so you can focus on building your application

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License: MIT
Tags: v4, rate-limiting, caching
Last Updated: Sep 8, 2021

Riot-Watcher (☆ 389)

Simple Python wrapper for the Riot Games API for League of Legends

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License: MIT
Tags: v4, rate-limiting
Last Updated: Aug 11, 2021

Pyot (☆ 43)

AsyncIO based high level Python framework for the Riot Games API that encourages rapid development and clean, pragmatic design. Details in documentations

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License: MIT
Tags: v4, rate-limiting, asyncio, django, lol, lor, tft, val
Last Updated: Aug 5, 2021

pantheon (☆ 43)

Asyncio based Python wrapper for Riot API, supporting LoL, tournaments, TFT, LoR and Valorant endpoints

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License: MIT
Tags: v4, rate-limiting
Last Updated: Mar 23, 2021

Rust

Riven (☆ 50)

Tried and tested Riot API design, in Rust

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License: MIT
Tags: v3, v4, rate-limiting, tft
Last Updated: Sep 10, 2021

ZedScript (☆ 3)

Easy to use, simple, basic, tested Riot API wrapper written in Rust

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License: None
Tags: v4, tft
Last Updated: Dec 24, 2020

Swift

LeagueAPI (☆ 36)

Framework providing all League of Legends data, with cache, rate-limit handling with auto retry system. Compatible with Carthage and Cocoapod.

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License: MIT
Tags: v4, rate-limiting
Last Updated: May 30, 2021

DragonService (☆ 1)

Swift package to fetch data from DataDragon

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License: MIT
Tags: v4
Last Updated: Nov 20, 2018

TypeScript

galeforce (☆ 13)

A customizable, promise-based, and command-oriented TypeScript fluent interface and library for the Riot Games API.

Links

License: Apache-2.0
Tags: v4, v5, rate-limiting, lol, lor, val, tft, cache
Last Updated: Sep 5, 2021

twisted (☆ 51)

Fetching riot games api data

Links

License: None
Tags: rate-limiting, v4, lol, tft, caching
Last Updated: Aug 25, 2021